Vela Rescue Cutscene - I did all animation and rendering and edited the grey/blue ship model to make the orange one. I also did the sound design and remixed a teammate's music for this.
Pulling Bram Out - utilized a mix of my own animation and Mixamo. I made the music and did the sound design.
Asteroid Exit Cutscene - I did all the animation. I did the sound design and remixed a song that a teammate and I collaborated on.
Rift Pull Cutscene - I did all the animation. I did the sound design. A teammate provided the music.
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Main character. Rigged with separatable body parts.

First Boss - rigged

He fell apart :'(

Charger enemy introduction scene

Charger enemy turnaround

Standard Walker Enemy

Post-Apocalyptic Sword - 1,973 faces

Asteroid based on teammate concept art

Geode Variant

Cardificer's Foundry card art

Cardificer's Foundry card art